1. Post-incendiary area.
Due June 11th
- Different geometry and assets to populate the environment immediately after the Incindiary Boss battle
- Will concept area with broad strokes, block out with rough geometry in Maya, then continue to flesh out and build the environment.
References:
2. Space Marine Infiltration Operator
Due July 9th
- Complete modelling suit and extra accessories which include:
- Tactical gear
- future space rifle!
- All modelling will only make up 20% of the time spent on the overall project with more emphasis on texturing and overall presentation.
References:
3. Werewolf Render presentation
Due July 1st
- Sculpt out high resolution werewolf and pose from the waist up.
- Utilize High-Resolution fur/hair from Shave and Haircut
- polish the texture for the body, and the mouth interior as well.
- ...add eyes